ITGS211 : Object Oriented Programmin

Department

Department of Mobile Computing

Academic Program

Bachelor in Mobile Computing

Type

Compulsory

Credits

03

Prerequisite

Overview

This course covers: Introduction to Object-Oriented Programming, introduces students to object-oriented programming concepts, such as classes, objects, methods, interfaces, packages, inheritance, encapsulation, and polymorphism. These concepts are emphasized through extensive programming examples and assignments that require problem solving, algorithm development, top-down design, modular programming, debugging, and testing

Intended learning outcomes

Knowledge and understanding

  • To familiarize the student with the importance of object-oriented programming
  • To familiarize the student with all the basic concepts of object-oriented programming
  • The student will be familiar with the use of the development environment (IDE).
  • To familiarize the student with the development method (analysis-design-implementation)

mental skills

  • That the student has the ability to project the concepts of object-oriented programming components of the system under development.
  • The student compares programming with pre-processes and pre-assemblies and draws attention to the importance of object-oriented programming when developing complex programs.

Practical skills and professionalism

  • That the student use the basic concepts of object-oriented programming when designing a software system.
  • To use the development environment (IDE) and implement and implement object-oriented programs in an appropriate programming language.
  • The student should use an appropriate object-oriented programming language (Java) to develop the system under implementation.

General and transferable skills

  • Learn and acquire teamwork skills
  • Learn the skills of completing work in a specific period of time
  • Learn and acquire presentation skills
  • Learn and acquire documentation skills

Teaching and learning methods

  • Theoretical lectures in the classroom.
  • Practical lectures inside the laboratory with the help of teaching assistants in the college.
  • Assignments and tests to activate students in reaching the best way to solve and discuss it with the professor.

Methods of assessments

  • Written test (midterm) = 25
  • Practical project (application development + presentation + documentation) = 25
  • Written test (final) = 50

Course contents

  • Introduction to OOP
  • Fundamentals of Object Oriented Programming
  • Object Oriented Programming in Java
  • Class definition in Java
  • Object creation in Java
  • Access modifiers in Java
  • Class composition in Java
  • Inheritance in Java
  • Casting in Java
  • Polymorphism in Java
  • Java Interfaces
  • Java Generics

Principles of Games Developments (ITMC404)
Parallel and Distributed Computing (ITMC403)
Mobile Multimedia (ITMC402)
Mobile 3D Graphics (ITMC401)
Mobile Commerce (ITMC304)
Programming Paradigms (ITMC302)
ARM microprocessor (ITMC301)
Arabic language 1 (ITAR111)
General English1 (ITEL111)
Physics (ITPH111)
Intro to Information Technology (ITGS111)
Problem solving Technic (ITGS113)
Mathematics I (ITMM111)
Arabic language 2 (ITAR122)
Mathematics II (ITMM122)
General English2 (ITEL122)
Introduction to Programming (ITGS122)
System Analysis and Design (ITGS124)
logic Circuit Design (ITGS126)
Introduction to Statistics (ITST211)
Object Oriented Programmin (ITGS211)
Introduction to Software Engineering (ITGS213)
Introduction to Networking (ITGS215)
Discrete Structures (ITGS217)
Numerical analysis (ITGS219)
Computer Architucture & Organization (ITGS223)
Data Structure (ITGS220)
Foundation of Information Systems (ITGS222)
Information Security (ITGS224)
Introduction to Internet Programming (ITGS226)
Introduction to Databases (ITGS228)
Mobile Applications Development (ITMC311)
Design and Analysis algorithms (ITGS301)
Operating System (ITGS302)
Principles of mobile communication networks (ITMC312)
IT Project Management (ITGS303)
Scientific Writing (ITGS304)
Cross-Platform Mobile App Development (Flutter) (ITMC323)
Heterogeneous and Mobile Databases (ITMC322)
Mobile Interaction Design (ITMC321)
Mobile Operating System (ITMC313)
Security in mobile computing (ITMC411)
Personal Area Networks (ITMC412)
Social Networking (ITMC413)
Networks Programming (ITMC414)
Fundamentals ubiquitous computing (ITMC421)
Cloud Computing (ITMC422)