ART408E : Computer drawing

Department

Department of

Academic Program

Bachelor in Art Education

Type

Elective

Credits

02

Prerequisite

CS101

Overview

Computer drawing is an artistic field that studies the methods of collecting visual technical content and processing it artistically, and is the art of forming pictures and various drawings and three-dimensional and also includes two-dimensional drawings, and this is one of the most prominent and most important modern learning systems, which contributes and helps the process of technical formation with ease and helps the student to get rid of losses Papers, inks and a lot of effort in terms of modifying the technical topics completed in addition to the removal and addition of artistic effects such as miniaturization, zooming, heart and tilt of the implemented subject and also change the colors without the need to re-draw and address the selected and implemented topics with ease and saves time and effort spent,

Description of practical part (Laboratory projects):

- Teaches the student computer drawing programs, such as design and illustration or image processing, and the student in the field of art should study or be familiar with the program Adobe because it is the first thing that matters artists, painters and designers (students), because Photoshop has a large set of creative tools to create and promote the artistic topics implemented,

- Studying the design of different logos and artistic icons and also the design of illustrations of the painter or designer, and work to convert images and artistic topics and transform them into paintings.

- Study the combined artistic effects to choose each painter or designer (student) the appropriate variety of artistic effects that enrich the work done.

Intended learning outcomes

1 The student learns about the basics of computer and software that serve or are in line with the curriculum of artistic education

2 The student explains how to use Photoshop in performing innovative works of art.

3 The student explains how to design decorative carpet sketches and how to implement them by computer

4 The stdent highlights the stages of implementing a book cover using Photoshop

Teaching and learning methods

1. Lectures

2. View slides and images by computer

3. Presentation of students' work for previous classes

Methods of assessments

1 First midterm exam 5th week 20

2 Second midterm examination 10th week 20%

3 Final examination week 15 60%

Total 100 marks 100%

Assessment (week) Percentage Observations

Exercise

Lecture

Number of hours

The scientific topic

Week

2

2

4

Understanding the basics of computer

1

4

4

8

Introduce programs that serve or are in line with the artistic education curriculum

2-3

2

2

4

Learn about Photoshop and use it for optional artwork

4

First midterm exam

4

4

8

Learn about Photoshop and use it for optional artwork

6-7

4

4

8

Make decorative sketches of carpets and try to implement them by computer

8_9

Second midterm exam

4

4

8

Make a book cover using Photoshop

11_12

4

4

8

Evaluate and save past work

13-14

Final exam

56

Total

place of presence

The author

Copy

Publisher

Title of references

* Reissued for technical reasons

Computer-based drawing instruction site

Website

* Reissued for technical reasons

The basics of Photoshop for beginners

Website

Public libraries

Of the United States Hassan Mohammed Hassan

* Reissued for technical reasons

The Arab thought House

The historical foundations of contemporary visual art.